Nova (version 5)
// notice...
this is a work in progress. things may be broken, audio might not work as expected. however, audio in web builds in godot projects is a bit odd, read below.
sfx may get quieter when using the ui. this is not intentional, and seems to be some kind of bug with godot web exports? i can't do anything about this. desktop is fine, this only relates with web builds. if interested, read more about it in this godot fourm post: https://forum.godotengine.org/t/audio-gets-quieter-the-more-a-source-is-played-i...
arrows - move
shift - "bomb" input
space - "fire" input
(bomb->fire): hit shift, *then* space. like you would with a modifier key.
| Updated | 4 days ago |
| Published | 8 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | zynthsoft |
| Made with | Godot |
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